Contents
- 1 Patch Notes (version 12) - February 8, 2021
- 2 Patch Notes (version 11) - December 14, 2020
- 3 Patch Notes (version 10 & 10.1) - November 16, 2020
- 4 Patch Notes (version 9)
- 5 Patch Notes (version 8)
- 6 PTS Patch Notes (version 7.4) - August 12, 2020 (Public Test Realm)
- 7 PTS hotfix (version 7.3) - August 4, 2020 (Public Test Realm)
- 8 PTS Patch Notes (version 7.2) - July 31, 2020 (Public Test Realm)
- 9 PTS Patch Notes (version 7.1) - July 28, 2020 (Public Test Realm)
- 10 PTS Patch Notes (version 7.0) - July 24, 2020 (Public Test Realm)
- 11 PC hotfix (version 6.1) - July 22, 2020
- 12 First Season Pass Update (version 6.0) - July 15, 2020 (live server release)
- 13 PTS Patch Notes (version 6.3) - June 30, 2020 (Public Test Realm)
- 14 PTS Patch Notes (version 6.2) - June 29, 2020 (Public Test Realm)
- 15 PTS Patch Notes (version 6.1) - June 26, 2020 (Public Test Realm)
- 16 PS4 & Xbox One Hotfix - June 25, 2020
- 17 Patch 6.0 (version 6.0) - June 23, 2020 (Public Test Realm)
- 18 (version 5.1) - June 9, 2020
- 19 The Rift Update Patch 5.0 (version 5.0) - June 9, 2020 (live server release)
- 20 PTS Patch Notes (version 5.5) - June 5, 2020 (Public Test Realm)
- 21 PTS Patch Notes (version 5.4) - June 2, 2020 (Public Test Realm)
- 22 PTS Patch Notes (version 5.3) - May 28, 2020 (Public Test Realm)
- 23 PTS Patch Notes (version 5.2) - May 26, 2020 (Public Test Realm)
- 24 PTS Patch Notes (version 5.1) - May 22, 2020 (Public Test Realm)
- 25 Patch 5.0 (version 5.0) - May 20, 2020 (Public Test Realm)
- 26 PC Hotfix 4.1 (version 4.10) - May 20, 2020
- 27 PS4, Xbox One, PC Patch 4.0 (version 4.9) - May 13, 2020
- 28 PC Hotfix 3.2 (version 4.8) - May 6, 2020
- 29 PC Hotfix 3.1 (version 4.7) - April 30, 2020
- 30 Day One Patch (version 4.6) - April 28, 2020
Patch Notes (version 12) - February 8, 2021
New content:[1]
- [DLC] New region: Wisconsin with two maps: Black Badger Lake and Grainwoods River
- [DLC] Truck: International Paystar 5600TS
- [DLC] Truck: BOAR 54318
- [DLC] Truck: Pacific P512 PF
- [DLC] New skins for Step 310E, Voron Grad, and Royal BM-17
- [Free] Two new trials
- [Free] Logging contracts for both new and base game maps
- [Free] Logging addons
- [Free] Curtains and windshield stickers added as customization options
- [Free] Additional customization elements for all trucks
General Additions:
- Supported an adjustable low range for special gearboxes
- Music sets on maps are now played in a random order
- Added an ability to remove on-map trailers via the functions menu
General Fixes:
- Fixed a bug where trucks that were left on a bridge could get stuck when the game was relaunched
- Fixed a bug where the "Starting Engine" message appeared when the player tried to winch another player's car with a stopped engine
- Fixed a camera shake that happened when a player used any of the 'Move Crane' buttons for a crane of the 'KRS 58 "Bandit"' truck
- Beacons on trucks are now disabled by default, beacons' state is now saved
- Fixed a bug in the task "Tools for the Warehouse", in Big Salmon Peak, where the player approached the objective Curtainside Trailer for the first time, it jumped out the ground
- Improved winch attachment point for the 'Heavy Rock Trailer'
- Fixed a bug where objective trailer/vehicle was discovered again after a task restart
- Added oil stains in the water where the player's truck is
- Fixed a bug where in some cases points shown in the garage to unlock stuff were wrong and not tied to the actual players rank
- Fixed a bug where the sound of anchors was looped if the truck was changed while the anchors are moving
- Fixed a bug in co-op where the host could invite players despite the game's players limit being maxed out
- Fixed a bug where the crane of 'KRS 58 Bandit' truck was rotating in some cases after entering the truck if the crane was rotated at 180 degrees before
- Fixed a bug where destination markers were placed after rotating a map
- Fixed a bug where the distance was not converted in gallons/miles metric system in missions that involves the seismic vibrator
- Disabled blur for on-map trucks where a player drives nearby
- Fixed a bug where the third slot of the manage party menu was unlocked while the game was limited to two players
- Fixed a bug where a crane was not fully restored for other players in the coop game
- Fixed a bug where sometimes players were unable to scroll through the truck list in the upgrade obtained window
- Fixed a bug where ‘Framing’ zones and building desynced between host and client
Mod Browser:
- Added unsubscribe confirmation pop-up
- Fixed a bug where the option "Sorting by the name" was in inverted alphabetical order by default
- Fixed a bug where the mod report description window was limited to 30 characters
- Fixed a bug where in some cases list of mods that player needs to download to join a co-op game was not complete
- Fixed a bug where mods were available in truck store for a client in COOP session without mods
- Fixed a bug where co-op game invitations did not work in the mod browser and after leaving the mod browser
- Fixed a bug where with a certain amount of mods activated, the player could start a single-player game, but not a COOP game
Modding:
- Fixed a bug where the ‘Vehicles found’ counter did not increase when the player found vehicles on the mod map
- Added additional mod verification checks in the game editor packaging process
- Supported custom employers names
- Supported the purchase of any trucks from different regions in custom scenarios
- Mod creators are now able to create addons with a mobile watchtower functionality
- Mod creators are now able to set up default player level and amount of money in custom scenarios
- Map mod creators are now able to set up custom prices in the garage
- A memory limit has been implemented for mods to improve performance while playing with mods. This system will be improved through iterations in future updates.
Consoles:
- Added an option to disable KSIVA
- Video settings are now properly restored to default (Motion Blur, Film Grain, Sharpening)
- Fixed a bug where video settings were reset to default after the game restart
- Fixed a bug where the title did not display an appropriate system dialog where a user with the 'You can see and upload community creations' privilege set to 'Block' attempted to access user-generated content.
Maps:
- Added a highlight for the 'Manual Loading' in the 'Quarry' area on the 'Smithville Dam' level, Michigan
- Fixed a bug where players could not restart the Lost Instrument task in Zimnegorsk
Trucks:
- Tweaked mirrors placement for the WS49x
- Tweaked winch connection point for the Bandit's crane
Patch Notes (version 11) - December 14, 2020
General:
- Mods are now available on consoles
- Added alternative controls scheme for CAT TH357 forklift that allows fork manipulation while driving
- Fixed a bug where the player was able to complete cabin delivery just by hovering the cabin over the unloading zone
- Fixed a bug where the icon of the disassembling building did not appear on the minimap if another player opened it in a coop session
- Fixed a bug where in coop session guests got disconnected when someone drives near disassembling building at levels of Yukon region
- Fixed incorrect number of cabins that players need to deliver to complete contracts in the Yukon region
Maps:
- Removed second unloading zone in the Power Line Maintenance objective in Yukon region
- Various bug fixes and improvements for Yukon maps
Vehicles:
- Fixed a bug where some arrows on the dashboard of the 'KRS 58 "Bandit"' truck passed through dashboard texture while driving
- Fixed a bug where mirrors of the 'KRS 58 "Bandit"' truck were visibly reeling in the cockpit camera mode while driving
- Articulated trucks (CAT 745C and Azov 4220 Antarctic) steering force was slightly buffed
- Improved engine sound loop for Cat Th357
UI:
- Fixed a bug where materials were not completely displayed in the player profile for the Order Master Supreme
- Added info pop up for Storage zones on a minimap
- Fixed a bug where players were unable to focus the camera on an objective and could not view what the mission objectives are without activating them
- Fixed a bug where players were unable to move added destination point on the map
Patch Notes (version 10 & 10.1) - November 16, 2020
New content:[2]
- Season 2: Explore & Expand Yukon region
- Caterpillar 770G
- Caterpillar TH357
- Krs 58 Bandit
- Western Star 49X (paid DLC)
- New heavy cargo trailers
- New livery for Scout 800 (paid DLC)
- New livery for International Loadstar 1700 (Paid DLC)
- New contracts in Alaska and Taymyr
- New trials
Gameplay changes and bug fixes
- Added an option to secure trucks to trailers that are suitable for truck transportation
- Added additional sounds for ramp activation
- Fixed a bug where if after completing the “Working Stiff” objective player sold a Caterpillar 745C it was no longer available in the store
- Reworked honk sound for Ank MK 38
- Fixed a bug where crane anchors were extended if the player tilted his truck while driving
- Tweaked Azov 64131’s center of mass
- Added active suspension for KOLOB 74760 and 74941*
- Added Mud Tires, Active and Tuned Custom Suspension for ANK MK38*
- Fixed a bug where trigger zones of destination points that are placed on bridges were not displayed in-game
- Fixed a bug where the player did not receive trial rewards if he completed trials before creating a new campaign
- Added collision for Tuloma and Kandra Battery Canon on Imandra.
- The fence around the aerodrome on Imandra is now displayed on the minimap
- Fixed a bug where landmarks of buildings before and after construction were mixed up on the minimap on Drowned Lands and Zimnegorsk, Taymyr
- Fixed a bug where the mouse cursor was stuck on the top left of the screen when restarting an objective
- Supported warning message if the player is going to fail one of the contest conditions
- Moved Trials menu to the main menu
- Fixed a bug where the cursor on a minimap was wobbling if there were several objects under it
- Fixed a bug where markers of a quest item positions in “Star in the Sky” remained on screen after the player restarted the contract
- Fixed a bug where the yellow cargo marker did not appear after using the metal detector during the ‘The Star in the Sky’ contract
- Added an option to disable the truck driver model in cockpit view
- Added an option to limit FPS in-game (30/60/unlimited)
- Fixed bug where target display was not saved when leaving and relaunching the game (for players with two monitors)
- Added option to enable/disable KSIVA
- Added option to enable/disable motion blur
Co-op
- Supported sync of weather conditions in co-op
- Fixed bug where after disconnecting from a co-op game the player was unable to create his own co-op game until the application was restarted
Modding
- Added an in-game mods browser from mod.io
- Added regional modding plugin
- Supported co-op on modded maps
- Supported auto-refund for mod trucks that were purchased in-game player but were removed from mod.io afterward
- Added indication of the intersection of objects in the editor
- Supported localization for map mods
- Fixed issues with sound packing for trucks
- Fixed a bug when the dev menu was activated in custom scenarios on the second launch
- Mod creators are now able to choose if they want or not to have a dev menu available on PC
Graphics
- Improved visual for waves, caused by a truck driving in the water
- Improved terrain textures between mud and water in Zimnegorsk, Rift, White Valley
- Improved wheel tracks on ice patches
- Improved trees reflections in the water
Game controllers
- Further improvements for G923 True Force Feedback on PC, Xbox One, and Playstation 4
- Supported vibrotactile effects setting for G923
- Added an option to calibrate brake pedal force
- Supported Fanatec wheels on consoles
Consoles only
- Added additional video settings:
- Motion blur
- Sharpening
- Film grain
- FOV
- Addressed a few glitches.
- Fixed PS4 blue screen issue.
- Various gameplay optimizations.
- Added performance improvements.
- Added some AI related fixes.
- Other minor fixes.
*Not mentioned in official patch notes
Patch Notes (version 9)
- Fixed a bug when trucks were falling through trailers in certain conditions
- Fixed wheels clipping through slabs on Imandra map
- Fixed a bug when some users were unable to load custom-made maps downloaded from mod.io
- Various FFB fixes for Logitech G920
Patch Notes (version 8)
General
- In Co-op, fixed kicks from the game after watchtower unlocks, contracts completion
- Additional fixes for co-op on a LAN
- Fixed bug where trailers' fuel capacity wasn't displayed according to the selected metric system
- Fixed a bug when snorkel functionality for Royal BM17 depended on the installed bumper
- Fixed incorrect collision and behavior of International Transtar 4070A with Trapezium bumper and Fuel Tank attached (or other heavy loads)
Wheels
- Added Logitech True Force Wheel G923 support for PC, Xbox One and PS4
- Fixed conflicts between using D-pad and moving camera using Logitech G920, Logitech G923
- Fixed bug when gears binds were not saved when exiting the game
- Fixed bug when Clutch Pedal didn't work with TX Racing Wheel Leather Edition
- Fixed winch not working when using Logitech G Saitek Farm Controller
PTS Patch Notes (version 7.4) - August 12, 2020 (Public Test Realm)
Interior customization:
- Correctly positioned bobbleheads for Khan L4of truck
- Improved highlighting of stickers in Interior Customize menu
Trials:
- Fixed a bug when cars didn’t disappear from HUD list in trial “Lost in the Wilderness”
- Fixed a bug when finished trials were not marked as completed in the trials menu
- Added proper background images for trials in trials menu
- Fixed a bug when trial rewards were granted on each trial completion
Other changes:
- “Multiorder” contract on Michigan is now divided into 3 stages
- Fixed disappearing change suspension button in the functions menu if user spammed it with mouse clicks
- Moved to latest mod.io SDK, which improves mod download speed
- Tweaked active suspension for TUZ 16 Actaeon
PTS hotfix (version 7.3) - August 4, 2020 (Public Test Realm)
Updates
- Tuz 108 Warthog - fixed textures for savior addon
- Fixed a bug when on-map vehicles were not displayed in the trucks section of player profile
- Fixed error "Can't Load Overlay Brand Curve us_road_asphalt_road_double" in the game editor
- Fixed black screen in customize menu
- Additional localization and stability fixes
PTS Patch Notes (version 7.2) - July 31, 2020 (Public Test Realm)
Vehicles:
- Fixed addons clipping for Tuz 108 Warthog
- Fixed snorkel for Azov Antarctic
- Repair crates on Khan Marshall are now properly removed when used
- Kolob 74941 - fixed rpm arrow and sun visor clipping
- Small tweaks for Freightliner m916a1 steering
- Fixed AWD model for WS 6900 TwinSteer
Modding:
- Fixed a bug when the truck did not behave properly on garage exit in custom scenarios
- Garage interior is now properly rendered in custom scenarios
UI:
- FIxed load markers on the minimap
- Added separate metal detector icon for objective description section
Missions:
- Fixed a bug with one of the containers missing in the "Containers in the river" task
- Fixed a bug when recover in “Lost in the wilderness” trial did not fill roof rack of the players truck
Interior Customization:
- Bobbleheads are now available for Tuz 108 Warthog
Co-op:
- Fixed a bug when the host was unable to access truck that was taken by the client that’s left session while transitioning to another map
- Network connection fixes for players that are playing in the same network
General:
- Disabled player profile in polygon and trials
PTS Patch Notes (version 7.1) - July 28, 2020 (Public Test Realm)
General
- Fixed a bug when available truck info on a global map was incorrect for some players
- Tweaked garage entrance zone on Imandra
- Ongoing camera set up for interior customization
- Fixed a problem when players were unable to change bindings for the winch pull
Graphics
- Improved dirt particles shading
UI
- Trials UI polishing
- Added icons for new cargo types in Imandra
Trials
- Fixed a bug when Lost in the Wilderness trial was not completed if the last quest truck was drawn with winch while the player is already in the delivery zone
Vehicles
- Tweaked front wheels positioning for Voron Grad, Voron D-53233 and Tayga 6436
- Improved steering angle for Western Star 6900 TwinSteer
- Updated unlocks set up for Tuz 108 Warthog
Co-op
- Fixed recovery in co-op
- Fixed a bug when cargo was duplicated if client restarted task in co-op while the host is on another map
Game Editor:
- Fixed brushes UI getting stuck sometimes
PTS Patch Notes (version 7.0) - July 24, 2020 (Public Test Realm)
General
- [DLC] New map in the Kola peninsula region - Imandra.
- [DLC] New vehicle - TUZ 108 Warthog.
- [DLC] New vehicle skin for TUZ 166.
- [DLC] New addon - Metal Detector.
- [DLC] Exclusive Bobblehead - Dog.
- New Activity: Trials (Ride-on King & Lost in The Wilderness) with exclusive completion rewards (bobbleheads Joker and Masha).
- Supported interior customization & interior customization modding:
- Air fresheners
- Bobbleheads
- Stickers
Other changes
- Owned trucks counter in the trucks store is now properly displayed.
- Information about players trucks location is now displayed in the player profile.
- Players on the same internet connection can now play co-op.
- Supported tasks and contracts restart in co-op.
- Added new contracts for Michigan region.
- All scout vehicles except for the TUZ 420 Tatarin now have a crane socket on the roof.
- Added broken vehicle to both polygons so modders could easily test repair addons.
- Supported co-op with modded trucks:
- When a client joins to host with mods, all host mods are automatically downloaded.
- A player can switch matchmaking settings between the base game and modded version.
- Fixed RU heavy crane synchronization in co-op.
- Fixed a bug when physics was disabled for objects that are far from the player (caused cargo falling through trailers, objects stuck in an unrealistic position).
- Supporter option for input hints display (only wheel/any active input).
- Supported camera controls with the d-pad on Logitech G920/G29.
- Improved Logitech FFB.
- Fixed wheels falling through rocks in some cases.
- Fixed snorkel for Royal BM17.
- Fixed AWD model for GMC MH9500.
- Fixed a bug when deleting custom scenarios save slot did not properly delete player save data.
- Fixed a bug when some vehicles had different purchase/sales prices.
- Fixed snow flickering on railroads.
- Fixed a bug when some objects on a map were flying away when player drove nearby.
- Modding Tools:
- Supported ability to add custom-made assets to the maps.
- Added support of gameplay zones set up (garages, tasks, contracts, etc.).
- Added reference maps to the editor pak.
- The updated modding guide is available in the editor folder.
- Note that for future game editor updates we will include a separate changelog file for our modding community.
PC hotfix (version 6.1) - July 22, 2020
- The player profile can now be closed in Custom Scenarios or Proving Grounds.
- The missing DLC skin for Chevrolet Kodiak C70 is back in the customize menu.
First Season Pass Update (version 6.0) - July 15, 2020 (live server release)
General
- [DLC] New map: Lake Kovd.
- [DLC] Players can obtain and use the Prototype Exploration Unit addon to explore this map.
- [DLC] Players can find new trucks on this map:
- TUZ 16 "Actaeon"
- Ford 750 4x4
- [DLC] New skin is available for the Tayga 6436.
- Added new main menu background and music theme.
Gameplay
- Number of fixes for achievements that some players did not receive when meeting their requirements.
- Added option to disable beacon lights via the functions menu.
- Fixed a bug when a player traveled by a gateway while using the winch connected to an empty truck, the empty truck was not usable anymore.
- Fixed a bug when upgrades were not discovered with watchtowers on the Rift map.
- Fixed the Kolob 74941 paint scheme.
- Fixed Derry Longhorn 3194 paint scheme to work with bumpers.
- Improved damage collision box for Kolob 74760.
- Fixed a bug when in co-op truck’s gearbox randomly did not shift to a second gear.
UI
- Updated cargo icons.
- Available cargo is now displayed in a map pop-up.
- Fixed missing fuel station icon on the Rift map.
- Supported option to hide crane controls UI.
- Added an option to choose steering type depending on primary input device: gamepad or steering wheel.
PC
- Added alpha version of the Game Editor that players can use to create new maps and vehicles.
- Players can upload maps to mod.io and use them in custom scenarios menu.
Consoles
- Improved texture loading speed on PS4 and Xbox One.
- Improvements for Logitech G29 and G920 steering wheels.
PTS Patch Notes (version 6.3) - June 30, 2020 (Public Test Realm)
- Added missing map models for Lake Kovd objects.
- Further steering mode improvements: Instead of arcade/simulator modes you can now can choose between gamepad/wheel. Controls on keyboard will stay as they were on release.
- Tuned beacons set up for Azov 4220.
- Improved damage collision box for Kolob 74760.
- Fixed Derry Longhorn 3194 paint scheme to work with bumpers.
- Fixed a bug in co-op where the truck's gearbox sometimes did not shift to second gear.
PTS Patch Notes (version 6.2) - June 29, 2020 (Public Test Realm)
- Fixed an issue which prevented some of the users from being able to open the editor.
PTS Patch Notes (version 6.1) - June 26, 2020 (Public Test Realm)
- Kolob 74941: Fixed paint scheme.
- Tuz 16: Players are now able to choose color schemes in the garage.
- Tuz 16: Fixed right mirror placement.
- Tuz 16: Updated chained wheels models.
- Mobile watchtower now discovers tasks and upgrades on a minimap.
- Added an icon for secure container on Lake Kovd.
- Added an icon for Kola Peninsula region on global map and in player profile.
- Fixed and improved lights on the American and Russian heavy cranes.
- Added an option to choose between classic and arcade wheels steering (this is a work in progress, additional improvements are needed).
- Fixed a bug when crane anchors were not properly set to the ground.
- Fixed Seismic Vibrator not working properly.
- Removed extra text field from the player profile menu.
PS4 & Xbox One Hotfix - June 25, 2020
- Optimized PS4 memory management (fixes the most frequent crashes on PS4).
- Improved dynamic resolution on PS4.
- Fixed headlights on PS4.
- First implementation of Logitech G29 on PS4 (Work in progress, expect issues).
- First implementation of Logitech G920 on Xbox One (Work in progress, expect issues).
Patch 6.0 (version 6.0) - June 23, 2020 (Public Test Realm)
General
- [DLC] Lake Kovd, a new map in the new Kola Peninsula Region.
- [DLC] Mobile watchtower addon.
- [DLC] New trucks to be found in Lake Kovd:
- [DLC] New skin for the Tayga 6436.
Other changes
- Fixed bug when winch was automatically pulled without players input.
- Number of fixes for achievements that some players did not receive despite meeting their requirements.
- Added option to disable beacon lights via functions menu.
- Updated cargo icons.
- Available cargo is now displayed in a map pop-up.
- Fixed missing fuel station icon on the Rift map.
- Supported option to hide crane controls UI.
- Added new main menu background and music theme.
- Fixed a bug when a player traveled through a gateway while using the winch connected to an empty truck, the empty truck was not usable anymore.
(version 5.1) - June 9, 2020
- Fixed save folder issue.
The Rift Update Patch 5.0 (version 5.0) - June 9, 2020 (live server release)
General
- Added new Taymyr map: Rift.
- The truck engine will now automatically be turned off if the player is AFK.
- Information about trucks that are stored in the garage is now displayed on a minimap pop-up.
- Fixed problem when terrain simulation stopped working in certain situations.
- Fixed problem when truck's wheels were falling through the models of rocks.
- Fixed problem with cargo that was falling through the trailer.
- Fixed problem when player were unable to complete tasks for fuel trailer delivery if the fuel trailer is completely empty.
- Fixed possible trucks loss if players quits the game when map is loading.
- A number of fixes for different collision situations between players trucks and trailers.
- Various fixes for in-game music.
- Various performance and memory optimizations.
- Fixed Tuz 166 ultimate suspension using wrong localization template.
- Fixed Hummer Tires using the wrong friction template.
- Khan 39 Marshall mass tweaked to avoid mud physics glitchiness.
- Fixed "Repair The Truck" task on the Smithville Dam map.
- Multiple fixes of unrealistic collisions (wheels clipping or hovering) on various objects.
- Objectives trucks that were not removed after tasks completion will now be properly removed from the map on level load.
- Fixed "Drilling Spare Part" spawn for "Lost Container" mission in co-op.
- Implemented saves corruption fix for players that are stuck in infinite loading screen.
Co-Op
- Fixed a bug when the discovery of a vehicle as a guest added up to the vehicles discovered in solo.
- Added ability to change region in co-op.
- Guests can now spawn cargos on manual loading zones in a coop session.
- Fixed bug when player location icon was not properly displayed on the global map in co-op.
- Fixed problem when guests were unable to refuel in co-op.
UI
- Moved crane anchors control to functions menu.
- "Out of Fuel" and "Broken Engine" messages are now properly displayed for trucks that player finds on a map.
- Max rank is now properly displayed.
- Supported option to choose different save slot.
- Added icon for locked gateways.
Options
- Added sticks inversion for gamepad.
- Added alternative to metrics system.
- Added rebind for additional features (camera, map, profile, truck controls).
Art
- Improved LOD for different objects on a map.
- Crane art fixes.
- Various rear-view mirrors placement tweaks.
- Tweaked lampposts lightning across all maps.
Wheels (PC only)
- Added proper force feedback for driving and collision with different objects.
- Supported settings for force feedback.
- Fixed issue with reversed pedals on Logitech G920.
- Updated icons for wheels controls on HUD.
- Various in-game controls fixes.
- Fixed problem when Logitech G29 was not properly detected by the game.
Modding (PC only)
- Added subscription counter in mods UI.
- Supported proper mod preview display in truck store.
- Mod download status in now displayed in the mods menu.
- Added free camera on Summer/Winter Polygon maps.
- Added scrollbar in the mods menu.
- Art improvements for summer and winter polygons.
Consoles only
- Fixed headlights for PS4.
- Added hi-rez textures for PS4 Pro and Xbox One X.
- Added working rear-view mirrors on consoles.
PTS Patch Notes (version 5.5) - June 5, 2020 (Public Test Realm)
General
- Trucks with trailers could fly when the player changed truck.
- Trucks on trailers could fly away when the player attached to the trailer.
Wheels
- Fixed incorrect/missing wheels bindings.
Localization
- Various localization fixes for Japanese, English.
- Missing info on copyright screen.
- Return to main menu confirmation screen was not localized.
- Fixed some visible debug texts.
- Fixed cropped text on fuel gauge.
UI
- Missing info on copyright screen.
- Fixed missing animation skip button.
PTS Patch Notes (version 5.4) - June 2, 2020 (Public Test Realm)
Vehicles
- Fixed DLC trucks disappearing.
Optimization
- Improved optimization when leaving garage.
Coop
- To transition to a new region, Host must now accept a prompt which starts a countdown for all players.
- Host was stuck on a warning pop-up when trying to switch region.
- Truck could be lost if client disconnected from the session.
- Collision no longer broken when exiting the garage built by the “Key buildings restoration” contract.
- Buttons in notification about changing regions were missing.
- Guest couldn’t see other players moving after entering in their vehicles.
Crash
- Game crashed when trying to bind a key to additional functions in pop-ups.
Localization
- Warning message about transition to another region in coop was displayed in English for all languages.
- Fixed various debug strings.
- Fixed English text being used for various other localizations.
- Fixed various localization keys and incorrect names in the customize menu.
- Quotation marks were used instead of apostrophe marks in the “Uplink” contract descriptions.
UI
- Fixed region transition message overlapping controller disconnection warning.
- Fixed player gamertag on minimap disappearing when changing truck.
- Fixed double prompt while clutch button is pressed when using a winch.
- Had to confirm twice in order to transition to a garage in another region after closing a region transition warning.
- The authorization window did not contain links to mod.io's Privacy Policy and Terms of Use.
- Garage selection hitbox has been significantly increased when there is at least one truck in the garage.
- Buttons in notification about changing regions couldn’t be clicked using a keyboard or gamepad.
- Fixed double input when trying to buy or sell trailer in trailer store with custom preset.
- Opening the minimap and changing tab just after discovering a watchtower broke the objects list.
Misc
- The task “The Great Nomad” could not be completed.
- The task “Ol’ Faithful” could not be completed.
- Fixed camera shake when driving near some banners and signs.
- The contest “Landslide Mapping” doesn't fail when you recover to the garage.
- Fixed inability to activate AWD on gateway or loading zones.
- Refueling from mission trailer was causing the mission to fail.
- Repair progress bar changed to points instead of percentages.
PTS Patch Notes (version 5.3) - May 28, 2020 (Public Test Realm)
Co-op
- Host could get stuck on a warning pop-up when trying to switch region.
Trucks & Cargo
- Overturned trailers could duplicate cargo.
- Truck previews were missing in the Truck Store.
- Trucks that should disappear after completing a mission remained on the map.
UI
- After exiting garage, the Gearbox UI displayed as being in low gear when it was actually in auto.
- Garage entrance icon disappeared when moving the camera on the minimap.
Wheels
- LOW+ gear was incorrectly located on reverse gear knob position when using "Logitech G driving force shifter" with Logitech G920.
- User was unable to select the adjust button action on steering wheels when custom preset buttons were adjusted.
Localisation
- Fixed spelling mistakes in Polish.
- The "off" button was cropped in the Mod Menu in French.
Crash
- Infinite loading screen fixed.
Misc
- Couldn’t change gear is mouse sensitivity was set below 0.5.
- The "Ol' Faithful" task from the Rift map could not be completed.
PTS Patch Notes (version 5.2) - May 26, 2020 (Public Test Realm)
Coop
- Fixed inability to refuel from host to guest.
- Player in host's car is unable to refuel it.
- Cargo fell through the truck if players went to another map via a gateway and tried to unload cargo via crane after that.
Graphics
- Black texture near road in Black River.
UI
- Added missing currency logo in truck store.
Missions
- Fixed Contract "Pipeline Repair" which did not unlock after guest player discovered the required zone.
- After installing patch 5 bridge was not accessible after "Old Bridge Reconstruction" was finished.
- Michigan progression stuck at 98%.
Crash
- Fixed crash after accepting invitation to coop session.
- Fixed crash when changing map in MP.
- Game froze for up to 15 seconds when player selected "Load game", "Start coop" or "New game" with 1 existing save slot or * more.
Steering Wheels
- Logitech G29 steering wheel is not initializing on launch by the title.
- Title does not save CUSTOM preset adjustments or detect steering wheel with stock preset on Logitech G29.
- User could not refuse to recover via functions menu with custom steering wheel preset.
- User could not repair and refuel vehicles in custom preset for Steering Wheel controller.
- User was unable to "show damage" in Functions menu with custom steering wheel preset.
- With custom preset user was unable to interact with any zone with Steering Wheel controller.
- User was unable to control the gearbox on steering wheel if adjusting custom preset.
- User was unable to perform some actions in interaction zone pop-up windows with custom preset.
- User was unable to switch “region explored” tabs in player profile with custom preset.
Misc
- Free camera didn’t disable after exiting the polygon of 'Mod Menu'.
- Cloud saves didn’t sync when deleting the local saves.
- Truck preview image was displayed as a layout in the upper-left corner on a black background in the 'Truck Store'.
- In custom preset there was no button action to change between 3d person view to cockpit view.
- Blank button prompt for "Move Up\Down" in custom preset settings.
- Two tutorial hints were overlapped by the change region button in the garage.
- Control scheme B had conflict in buttons.
- The "Kick Out" functionality was not working.
- No "DLC" mention when selecting a Khan Marshall skin in the customization menu.
PTS Patch Notes (version 5.1) - May 22, 2020 (Public Test Realm)
General
- The truck engine will now automatically be turned off if the player is AFK.
- Information about trucks that are stored in the garage is now displayed on a minimap pop-up.
- Fixed problem when terrain simulation stopped working in certain situations.
- Fixed problem when truck's wheels were falling through the models of rocks.
- Fixed problem with cargo that was falling through the trailer.
- Fixed problem when player were unable to complete tasks for fuel trailer delivery if the fuel trailer is completely empty.
- Fixed possible trucks loss if players quits the game when map is loading.
- A number of fixes for different collision situations between players trucks and trailers.
- Various fixes for in-game music.
- Various performance and memory optimizations.
- Fixed Tuz 166 ultimate suspension using wrong localization template.
- Fixed Hummer Tires using the wrong friction template.
- Khan 39 Marshall mass tweaked to avoid mud physics glitchiness.
- Fixed "Repair The Truck" task on the Smithville Dam map.
- Multiple fixes of unrealistic collisions (wheels clipping or hovering) on various objects.
Co-Op
- Fixed a bug when the discovery of a vehicle as a guest added up to the vehicles discovered in solo.
- Added ability to change region in co-op.
- Guests can now spawn cargos on manual loading zones in a coop session.
- Fixed bug when player location icon was not properly displayed on the global map in co-op.
UI
- Moved crane anchors control to functions menu.
- "Out of Fuel" and "Broken Engine" messages are now properly displayed for trucks that player finds on a map.
- Max rank is now properly displayed.
- Supported option to choose different save slot.
- Added icon for locked gateways.
Options
- Supported sticks inversion for gamepad.
- Supported option to choose different metrics systems.
- Supported rebind for additional features (camera, map, profile, truck controls).
Art
- Improved LOD for different objects on a map.
- Crane art fixes.
- Various rear-view mirrors placement tweaks.
- Tweaked lampposts lightning across all maps.
Wheels
- Added proper force feedback for driving and collision with different objects.
- Supported settings for force feedback.
- Fixed issue with reversed pedals on Logitech G920.
- Updated icons for wheels controls on HUD.
- Various in-game controls fixes.
- Fixed problem when Logitech G29 was not properly detected by the game.
Modding
- Added subscription counter in mods UI.
- Supported proper mod preview display in truck store.
- Mod download status in now displayed in the mods menu.
- Supported free camera in polygon.
- Added scrollbar in the mods menu.
- Art improvements for summer and winter polygons.
Patch 5.0 (version 5.0) - May 20, 2020 (Public Test Realm)
New Features
- New Taymyr summer map: Rift.
- 2 vehicle skins (Derry Longhorn 3194, KHAN Lo4F).
- Flycam on mod maps.
- Multiple Save Slots.
- Mods: installed mods counter display.
- Force Feedback setting.
- Multiplayer: Players can now play in different regions in coop.
PC Hotfix 4.1 (version 4.10) - May 20, 2020
PC Bug Fixes
- Save Data.
- Truck duplicated if savegame path contained russian letters.
- Black screen when player opened map, could cause save corruption.
- Truck disappeared when loading the game after switching maps.
- Several corrupted save issues.
Coop
- Player could fall through the ground.
- Cargo located on map duplicated every time after user hosted a COOP session.
- Missing Khan truck after Co-op play.
- Friends list showed offline players only.
- Friends list was loading infinitely.
- Friends list was hiding offline friends in the main menu.
- As coop Host, player could lose truck if they quit the game during a gateway loading screen.
- Hidden offline friends in the main menu.
- When the guest discovered an upgrade, it was duplicated for the host if he already had it.
UI
- Names overlapped in friends list and disappeared when reopening it.
Crash
- Player was kicked to main menu after exiting the garage (leaving vehicle in exit zone while other car stand on scene).
- Game crashed when two players on different game versions tried to connect to each other.
- Game crashed when forced to another map from garage.
- Multiplayer minimap crash fixes.
- Game crashed when two players changed map at the same time.
- Game crashed during the tutorial.
Mods
- Fixed loading localization from mods (now mod makers can add localization files for their mods.
- Changed tag for mod.io logs (fix for display error message in Bender).
- Sometimes a mod did not download as it should.
Misc.
- Michigan dam duplicate/lost truck bug.
- Missing and duplicating trucks after every loading in the solo mode.
- The construction rig semi-trailer for the contract ‘Not a drill’ could get stuck in the ground.
- Show quest trailers as "Active" + close functions panel while recovering.
- Collapsing terrain near water at Smithville Dam.
- Player could not control vehicle after trying to repair.
PS4, Xbox One, PC Patch 4.0 (version 4.9) - May 13, 2020
Consoles
Co-op
- Additional invitation and connection fixes.
- Fixed: some players were not able to accept a co-op invitation after quitting the game during a co-op session.
- Fixed: host blocked after a guest exits a game while host was changing map with a guest's vehicle.
Stability
- Main rendering crash fixed (PS4).
Miscellaneous
- Additional crash and freeze fixes.
- Fixed headlights and brake lights issues.
- Fixed a terrain issue in Smithville Dam.
PC
Co-op
- Cargo duplication fix.
- Fixed the main menu disappearing or being blocked when players tried to find a game.
- Fixed some cases of trucks overlapping each other with no collision.
- Fixed friends' names not always displaying properly in friends list.
Stability
- Numerous stability improvements.
Miscellaneous
- Additional crash and freeze fixes.
- Various rendering Fixes.
- Localization fixes.
PC Hotfix 3.2 (version 4.8) - May 6, 2020
Co-op
- Additional friend list and invitation fixes. More to come.
Cargo
- Partial fix on the cargo duplication issue.
Other
- Additional crash, collision, UI, and localization fixes.
PC Hotfix 3.1 (version 4.7) - April 30, 2020
Coop
- Friend list: The friends list will now always appear when you launch the game. However, some players may have issues after a game when coming back to the menu. If you encounter this issue, please relaunch your game. We are still working on a 100% fix, sorry for the inconvenience.
- Invitation: players can now receive invites when they are in another coop game.
- A few connection improvements.
Physics
- Vehicle physics: collision bug causing trucks to fall through the ground is now fixed.
Wheels
- Logitech G29: Force Feedback is not deactivated anymore after alt+tabbing.
GUI
- Marker issue for contract "Lost Container" is now resolved.
- HUD elements do not appear anymore in the garage when you use the "skip tutorial" option.
- A few mod, gameplay, and localization issues are now fixed.
Day One Patch (version 4.6) - April 28, 2020
- Game release.