Contents

Patch Notes (version 12) - February 8, 2021

New content:[1]

General Additions:

  • Supported an adjustable low range for special gearboxes
  • Music sets on maps are now played in a random order
  • Added an ability to remove on-map trailers via the functions menu

General Fixes:

  • Fixed a bug where trucks that were left on a bridge could get stuck when the game was relaunched
  • Fixed a bug where the "Starting Engine" message appeared when the player tried to winch another player's car with a stopped engine
  • Fixed a camera shake that happened when a player used any of the 'Move Crane' buttons for a crane of the 'KRS 58 "Bandit"' truck
  • Beacons on trucks are now disabled by default, beacons' state is now saved
  • Fixed a bug in the task "Tools for the Warehouse", in Big Salmon Peak, where the player approached the objective Curtainside Trailer for the first time, it jumped out the ground
  • Improved winch attachment point for the 'Heavy Rock Trailer'
  • Fixed a bug where objective trailer/vehicle was discovered again after a task restart
  • Added oil stains in the water where the player's truck is
  • Fixed a bug where in some cases points shown in the garage to unlock stuff were wrong and not tied to the actual players rank
  • Fixed a bug where the sound of anchors was looped if the truck was changed while the anchors are moving
  • Fixed a bug in co-op where the host could invite players despite the game's players limit being maxed out
  • Fixed a bug where the crane of 'KRS 58 Bandit' truck was rotating in some cases after entering the truck if the crane was rotated at 180 degrees before
  • Fixed a bug where destination markers were placed after rotating a map
  • Fixed a bug where the distance was not converted in gallons/miles metric system in missions that involves the seismic vibrator
  • Disabled blur for on-map trucks where a player drives nearby
  • Fixed a bug where the third slot of the manage party menu was unlocked while the game was limited to two players
  • Fixed a bug where a crane was not fully restored for other players in the coop game
  • Fixed a bug where sometimes players were unable to scroll through the truck list in the upgrade obtained window
  • Fixed a bug where ‘Framing’ zones and building desynced between host and client

Mod Browser:

  • Added unsubscribe confirmation pop-up
  • Fixed a bug where the option "Sorting by the name" was in inverted alphabetical order by default
  • Fixed a bug where the mod report description window was limited to 30 characters
  • Fixed a bug where in some cases list of mods that player needs to download to join a co-op game was not complete
  • Fixed a bug where mods were available in truck store for a client in COOP session without mods
  • Fixed a bug where co-op game invitations did not work in the mod browser and after leaving the mod browser
  • Fixed a bug where with a certain amount of mods activated, the player could start a single-player game, but not a COOP game

Modding:

  • Fixed a bug where the ‘Vehicles found’ counter did not increase when the player found vehicles on the mod map
  • Added additional mod verification checks in the game editor packaging process
  • Supported custom employers names
  • Supported the purchase of any trucks from different regions in custom scenarios
  • Mod creators are now able to create addons with a mobile watchtower functionality
  • Mod creators are now able to set up default player level and amount of money in custom scenarios
  • Map mod creators are now able to set up custom prices in the garage
  • A memory limit has been implemented for mods to improve performance while playing with mods. This system will be improved through iterations in future updates.

Consoles:

  • Added an option to disable KSIVA
  • Video settings are now properly restored to default (Motion Blur, Film Grain, Sharpening)
  • Fixed a bug where video settings were reset to default after the game restart
  • Fixed a bug where the title did not display an appropriate system dialog where a user with the 'You can see and upload community creations' privilege set to 'Block' attempted to access user-generated content.

Maps:

Trucks:

  • Tweaked mirrors placement for the WS49x
  • Tweaked winch connection point for the Bandit's crane

Patch Notes (version 11) - December 14, 2020

General:

  • Mods are now available on consoles
  • Added alternative controls scheme for CAT TH357 forklift that allows fork manipulation while driving
  • Fixed a bug where the player was able to complete cabin delivery just by hovering the cabin over the unloading zone
  • Fixed a bug where the icon of the disassembling building did not appear on the minimap if another player opened it in a coop session
  • Fixed a bug where in coop session guests got disconnected when someone drives near disassembling building at levels of Yukon region
  • Fixed incorrect number of cabins that players need to deliver to complete contracts in the Yukon region

Maps:

  • Removed second unloading zone in the Power Line Maintenance objective in Yukon region
  • Various bug fixes and improvements for Yukon maps

Vehicles:

  • Fixed a bug where some arrows on the dashboard of the 'KRS 58 "Bandit"' truck passed through dashboard texture while driving
  • Fixed a bug where mirrors of the 'KRS 58 "Bandit"' truck were visibly reeling in the cockpit camera mode while driving
  • Articulated trucks (CAT 745C and Azov 4220 Antarctic) steering force was slightly buffed
  • Improved engine sound loop for Cat Th357

UI:

  • Fixed a bug where materials were not completely displayed in the player profile for the Order Master Supreme
  • Added info pop up for Storage zones on a minimap
  • Fixed a bug where players were unable to focus the camera on an objective and could not view what the mission objectives are without activating them
  • Fixed a bug where players were unable to move added destination point on the map

Patch Notes (version 10 & 10.1) - November 16, 2020

New content:[2]

Gameplay changes and bug fixes

  • Added an option to secure trucks to trailers that are suitable for truck transportation
  • Added additional sounds for ramp activation
  • Fixed a bug where if after completing the “Working Stiff” objective player sold a Caterpillar 745C it was no longer available in the store
  • Reworked honk sound for Ank MK 38
  • Fixed a bug where crane anchors were extended if the player tilted his truck while driving
  • Tweaked Azov 64131’s center of mass
  • Added active suspension for KOLOB 74760 and 74941*
  • Added Mud Tires, Active and Tuned Custom Suspension for ANK MK38*
  • Fixed a bug where trigger zones of destination points that are placed on bridges were not displayed in-game
  • Fixed a bug where the player did not receive trial rewards if he completed trials before creating a new campaign
  • Added collision for Tuloma and Kandra Battery Canon on Imandra.
  • The fence around the aerodrome on Imandra is now displayed on the minimap
  • Fixed a bug where landmarks of buildings before and after construction were mixed up on the minimap on Drowned Lands and Zimnegorsk, Taymyr
  • Fixed a bug where the mouse cursor was stuck on the top left of the screen when restarting an objective
  • Supported warning message if the player is going to fail one of the contest conditions
  • Moved Trials menu to the main menu
  • Fixed a bug where the cursor on a minimap was wobbling if there were several objects under it
  • Fixed a bug where markers of a quest item positions in “Star in the Sky” remained on screen after the player restarted the contract
  • Fixed a bug where the yellow cargo marker did not appear after using the metal detector during the ‘The Star in the Sky’ contract
  • Added an option to disable the truck driver model in cockpit view
  • Added an option to limit FPS in-game (30/60/unlimited)
  • Fixed bug where target display was not saved when leaving and relaunching the game (for players with two monitors)
  • Added option to enable/disable KSIVA
  • Added option to enable/disable motion blur

Co-op

  • Supported sync of weather conditions in co-op
  • Fixed bug where after disconnecting from a co-op game the player was unable to create his own co-op game until the application was restarted

Modding

  • Added an in-game mods browser from mod.io
  • Added regional modding plugin
  • Supported co-op on modded maps
  • Supported auto-refund for mod trucks that were purchased in-game player but were removed from mod.io afterward
  • Added indication of the intersection of objects in the editor
  • Supported localization for map mods
  • Fixed issues with sound packing for trucks
  • Fixed a bug when the dev menu was activated in custom scenarios on the second launch
  • Mod creators are now able to choose if they want or not to have a dev menu available on PC

Graphics

  • Improved visual for waves, caused by a truck driving in the water
  • Improved terrain textures between mud and water in Zimnegorsk, Rift, White Valley
  • Improved wheel tracks on ice patches
  • Improved trees reflections in the water

Game controllers

  • Further improvements for G923 True Force Feedback on PC, Xbox One, and Playstation 4
  • Supported vibrotactile effects setting for G923
  • Added an option to calibrate brake pedal force
  • Supported Fanatec wheels on consoles

Consoles only

  • Added additional video settings:
    • Motion blur
    • Sharpening
    • Film grain
    • FOV
  • Addressed a few glitches.
  • Fixed PS4 blue screen issue.
  • Various gameplay optimizations.
  • Added performance improvements.
  • Added some AI related fixes.
  • Other minor fixes.

*Not mentioned in official patch notes

Patch Notes (version 9)

  • Fixed a bug when trucks were falling through trailers in certain conditions
  • Fixed wheels clipping through slabs on Imandra map
  • Fixed a bug when some users were unable to load custom-made maps downloaded from mod.io
  • Various FFB fixes for Logitech G920

[3]

Patch Notes (version 8)

General

  • In Co-op, fixed kicks from the game after watchtower unlocks, contracts completion
  • Additional fixes for co-op on a LAN
  • Fixed bug where trailers' fuel capacity wasn't displayed according to the selected metric system
  • Fixed a bug when snorkel functionality for Royal BM17 depended on the installed bumper
  • Fixed incorrect collision and behavior of International Transtar 4070A with Trapezium bumper and Fuel Tank attached (or other heavy loads)

Wheels

  • Added Logitech True Force Wheel G923 support for PC, Xbox One and PS4
  • Fixed conflicts between using D-pad and moving camera using Logitech G920, Logitech G923
  • Fixed bug when gears binds were not saved when exiting the game
  • Fixed bug when Clutch Pedal didn't work with TX Racing Wheel Leather Edition
  • Fixed winch not working when using Logitech G Saitek Farm Controller

[4]

PTS Patch Notes (version 7.4) - August 12, 2020 (Public Test Realm)

Interior customization:

  • Correctly positioned bobbleheads for Khan L4of truck
  • Improved highlighting of stickers in Interior Customize menu

Trials:

  • Fixed a bug when cars didn’t disappear from HUD list in trial “Lost in the Wilderness”
  • Fixed a bug when finished trials were not marked as completed in the trials menu
  • Added proper background images for trials in trials menu
  • Fixed a bug when trial rewards were granted on each trial completion

Other changes:

  • Multiorder” contract on Michigan is now divided into 3 stages
  • Fixed disappearing change suspension button in the functions menu if user spammed it with mouse clicks
  • Moved to latest mod.io SDK, which improves mod download speed
  • Tweaked active suspension for TUZ 16 Actaeon


PTS hotfix (version 7.3) - August 4, 2020 (Public Test Realm)

Updates

  • Tuz 108 Warthog - fixed textures for savior addon
  • Fixed a bug when on-map vehicles were not displayed in the trucks section of player profile
  • Fixed error "Can't Load Overlay Brand Curve us_road_asphalt_road_double" in the game editor
  • Fixed black screen in customize menu
  • Additional localization and stability fixes


PTS Patch Notes (version 7.2) - July 31, 2020 (Public Test Realm)

Vehicles:

  • Fixed addons clipping for Tuz 108 Warthog
  • Fixed snorkel for Azov Antarctic
  • Repair crates on Khan Marshall are now properly removed when used
  • Kolob 74941 - fixed rpm arrow and sun visor clipping
  • Small tweaks for Freightliner m916a1 steering
  • Fixed AWD model for WS 6900 TwinSteer

Modding:

  • Fixed a bug when the truck did not behave properly on garage exit in custom scenarios
  • Garage interior is now properly rendered in custom scenarios

UI:

  • FIxed load markers on the minimap
  • Added separate metal detector icon for objective description section

Missions:

  • Fixed a bug with one of the containers missing in the "Containers in the river" task
  • Fixed a bug when recover in “Lost in the wilderness” trial did not fill roof rack of the players truck

Interior Customization:

  • Bobbleheads are now available for Tuz 108 Warthog

Co-op:

  • Fixed a bug when the host was unable to access truck that was taken by the client that’s left session while transitioning to another map
  • Network connection fixes for players that are playing in the same network

General:

  • Disabled player profile in polygon and trials

PTS Patch Notes (version 7.1) - July 28, 2020 (Public Test Realm)

General

  • Fixed a bug when available truck info on a global map was incorrect for some players
  • Tweaked garage entrance zone on Imandra
  • Ongoing camera set up for interior customization
  • Fixed a problem when players were unable to change bindings for the winch pull

Graphics

  • Improved dirt particles shading

UI

  • Trials UI polishing
  • Added icons for new cargo types in Imandra

Trials

  • Fixed a bug when Lost in the Wilderness trial was not completed if the last quest truck was drawn with winch while the player is already in the delivery zone

Vehicles

  • Tweaked front wheels positioning for Voron Grad, Voron D-53233 and Tayga 6436
  • Improved steering angle for Western Star 6900 TwinSteer
  • Updated unlocks set up for Tuz 108 Warthog

Co-op

  • Fixed recovery in co-op
  • Fixed a bug when cargo was duplicated if client restarted task in co-op while the host is on another map

Game Editor:

  • Fixed brushes UI getting stuck sometimes

PTS Patch Notes (version 7.0) - July 24, 2020 (Public Test Realm)

General

  • [DLC] New map in the Kola peninsula region - Imandra.
  • [DLC] New vehicle - TUZ 108 Warthog.
  • [DLC] New vehicle skin for TUZ 166.
  • [DLC] New addon - Metal Detector.
  • [DLC] Exclusive Bobblehead - Dog.
  • New Activity: Trials (Ride-on King & Lost in The Wilderness) with exclusive completion rewards (bobbleheads Joker and Masha).
  • Supported interior customization & interior customization modding:
    • Air fresheners
    • Bobbleheads
    • Stickers

Other changes

  • Owned trucks counter in the trucks store is now properly displayed.
  • Information about players trucks location is now displayed in the player profile.
  • Players on the same internet connection can now play co-op.
  • Supported tasks and contracts restart in co-op.
  • Added new contracts for Michigan region.
  • All scout vehicles except for the TUZ 420 Tatarin now have a crane socket on the roof.
  • Added broken vehicle to both polygons so modders could easily test repair addons.
  • Supported co-op with modded trucks:
    • When a client joins to host with mods, all host mods are automatically downloaded.
    • A player can switch matchmaking settings between the base game and modded version.
  • Fixed RU heavy crane synchronization in co-op.
  • Fixed a bug when physics was disabled for objects that are far from the player (caused cargo falling through trailers, objects stuck in an unrealistic position).
  • Supporter option for input hints display (only wheel/any active input).
  • Supported camera controls with the d-pad on Logitech G920/G29.
  • Improved Logitech FFB.
  • Fixed wheels falling through rocks in some cases.
  • Fixed snorkel for Royal BM17.
  • Fixed AWD model for GMC MH9500.
  • Fixed a bug when deleting custom scenarios save slot did not properly delete player save data.
  • Fixed a bug when some vehicles had different purchase/sales prices.
  • Fixed snow flickering on railroads.
  • Fixed a bug when some objects on a map were flying away when player drove nearby.
  • Modding Tools:
    • Supported ability to add custom-made assets to the maps.
    • Added support of gameplay zones set up (garages, tasks, contracts, etc.).
    • Added reference maps to the editor pak.
    • The updated modding guide is available in the editor folder.
    • Note that for future game editor updates we will include a separate changelog file for our modding community.

PC hotfix (version 6.1) - July 22, 2020

  • The player profile can now be closed in Custom Scenarios or Proving Grounds.
  • The missing DLC skin for Chevrolet Kodiak C70 is back in the customize menu.

First Season Pass Update (version 6.0) - July 15, 2020 (live server release)

General

Gameplay

  • Number of fixes for achievements that some players did not receive when meeting their requirements.
  • Added option to disable beacon lights via the functions menu.
  • Fixed a bug when a player traveled by a gateway while using the winch connected to an empty truck, the empty truck was not usable anymore.
  • Fixed a bug when upgrades were not discovered with watchtowers on the Rift map.
  • Fixed the Kolob 74941 paint scheme.
  • Fixed Derry Longhorn 3194 paint scheme to work with bumpers.
  • Improved damage collision box for Kolob 74760.
  • Fixed a bug when in co-op truck’s gearbox randomly did not shift to a second gear.

UI

  • Updated cargo icons.
  • Available cargo is now displayed in a map pop-up.
  • Fixed missing fuel station icon on the Rift map.
  • Supported option to hide crane controls UI.
  • Added an option to choose steering type depending on primary input device: gamepad or steering wheel.

PC

  • Added alpha version of the Game Editor that players can use to create new maps and vehicles.
  • Players can upload maps to mod.io and use them in custom scenarios menu.

Consoles

  • Improved texture loading speed on PS4 and Xbox One.
  • Improvements for Logitech G29 and G920 steering wheels.

PTS Patch Notes (version 6.3) - June 30, 2020 (Public Test Realm)

  • Added missing map models for Lake Kovd objects.
  • Further steering mode improvements: Instead of arcade/simulator modes you can now can choose between gamepad/wheel. Controls on keyboard will stay as they were on release.
  • Tuned beacons set up for Azov 4220.
  • Improved damage collision box for Kolob 74760.
  • Fixed Derry Longhorn 3194 paint scheme to work with bumpers.
  • Fixed a bug in co-op where the truck's gearbox sometimes did not shift to second gear.

PTS Patch Notes (version 6.2) - June 29, 2020 (Public Test Realm)

  • Fixed an issue which prevented some of the users from being able to open the editor.

PTS Patch Notes (version 6.1) - June 26, 2020 (Public Test Realm)

  • Kolob 74941: Fixed paint scheme.
  • Tuz 16: Players are now able to choose color schemes in the garage.
  • Tuz 16: Fixed right mirror placement.
  • Tuz 16: Updated chained wheels models.
  • Mobile watchtower now discovers tasks and upgrades on a minimap.
  • Added an icon for secure container on Lake Kovd.
  • Added an icon for Kola Peninsula region on global map and in player profile.
  • Fixed and improved lights on the American and Russian heavy cranes.
  • Added an option to choose between classic and arcade wheels steering (this is a work in progress, additional improvements are needed).
  • Fixed a bug when crane anchors were not properly set to the ground.
  • Fixed Seismic Vibrator not working properly.
  • Removed extra text field from the player profile menu.

PS4 & Xbox One Hotfix - June 25, 2020

  • Optimized PS4 memory management (fixes the most frequent crashes on PS4).
  • Improved dynamic resolution on PS4.
  • Fixed headlights on PS4.
  • First implementation of Logitech G29 on PS4 (Work in progress, expect issues).
  • First implementation of Logitech G920 on Xbox One (Work in progress, expect issues).

Patch 6.0 (version 6.0) - June 23, 2020 (Public Test Realm)

General

Other changes

  • Fixed bug when winch was automatically pulled without players input.
  • Number of fixes for achievements that some players did not receive despite meeting their requirements.
  • Added option to disable beacon lights via functions menu.
  • Updated cargo icons.
  • Available cargo is now displayed in a map pop-up.
  • Fixed missing fuel station icon on the Rift map.
  • Supported option to hide crane controls UI.
  • Added new main menu background and music theme.
  • Fixed a bug when a player traveled through a gateway while using the winch connected to an empty truck, the empty truck was not usable anymore.

(version 5.1) - June 9, 2020

  • Fixed save folder issue.

The Rift Update Patch 5.0 (version 5.0) - June 9, 2020 (live server release)

General

  • Added new Taymyr map: Rift.
  • The truck engine will now automatically be turned off if the player is AFK.
  • Information about trucks that are stored in the garage is now displayed on a minimap pop-up.
  • Fixed problem when terrain simulation stopped working in certain situations.
  • Fixed problem when truck's wheels were falling through the models of rocks.
  • Fixed problem with cargo that was falling through the trailer.
  • Fixed problem when player were unable to complete tasks for fuel trailer delivery if the fuel trailer is completely empty.
  • Fixed possible trucks loss if players quits the game when map is loading.
  • A number of fixes for different collision situations between players trucks and trailers.
  • Various fixes for in-game music.
  • Various performance and memory optimizations.
  • Fixed Tuz 166 ultimate suspension using wrong localization template.
  • Fixed Hummer Tires using the wrong friction template.
  • Khan 39 Marshall mass tweaked to avoid mud physics glitchiness.
  • Fixed "Repair The Truck" task on the Smithville Dam map.
  • Multiple fixes of unrealistic collisions (wheels clipping or hovering) on various objects.
  • Objectives trucks that were not removed after tasks completion will now be properly removed from the map on level load.
  • Fixed "Drilling Spare Part" spawn for "Lost Container" mission in co-op.
  • Implemented saves corruption fix for players that are stuck in infinite loading screen.

Co-Op

  • Fixed a bug when the discovery of a vehicle as a guest added up to the vehicles discovered in solo.
  • Added ability to change region in co-op.
  • Guests can now spawn cargos on manual loading zones in a coop session.
  • Fixed bug when player location icon was not properly displayed on the global map in co-op.
  • Fixed problem when guests were unable to refuel in co-op.

UI

  • Moved crane anchors control to functions menu.
  • "Out of Fuel" and "Broken Engine" messages are now properly displayed for trucks that player finds on a map.
  • Max rank is now properly displayed.
  • Supported option to choose different save slot.
  • Added icon for locked gateways.

Options

  • Added sticks inversion for gamepad.
  • Added alternative to metrics system.
  • Added rebind for additional features (camera, map, profile, truck controls).

Art

  • Improved LOD for different objects on a map.
  • Crane art fixes.
  • Various rear-view mirrors placement tweaks.
  • Tweaked lampposts lightning across all maps.

Wheels (PC only)

  • Added proper force feedback for driving and collision with different objects.
  • Supported settings for force feedback.
  • Fixed issue with reversed pedals on Logitech G920.
  • Updated icons for wheels controls on HUD.
  • Various in-game controls fixes.
  • Fixed problem when Logitech G29 was not properly detected by the game.

Modding (PC only)

  • Added subscription counter in mods UI.
  • Supported proper mod preview display in truck store.
  • Mod download status in now displayed in the mods menu.
  • Added free camera on Summer/Winter Polygon maps.
  • Added scrollbar in the mods menu.
  • Art improvements for summer and winter polygons.

Consoles only

  • Fixed headlights for PS4.
  • Added hi-rez textures for PS4 Pro and Xbox One X.
  • Added working rear-view mirrors on consoles.

PTS Patch Notes (version 5.5) - June 5, 2020 (Public Test Realm)

General

  • Trucks with trailers could fly when the player changed truck.
  • Trucks on trailers could fly away when the player attached to the trailer.

Wheels

  • Fixed incorrect/missing wheels bindings.

Localization

  • Various localization fixes for Japanese, English.
  • Missing info on copyright screen.
  • Return to main menu confirmation screen was not localized.
  • Fixed some visible debug texts.
  • Fixed cropped text on fuel gauge.

UI

  • Missing info on copyright screen.
  • Fixed missing animation skip button.

PTS Patch Notes (version 5.4) - June 2, 2020 (Public Test Realm)

Vehicles

  • Fixed DLC trucks disappearing.

Optimization

  • Improved optimization when leaving garage.

Coop

  • To transition to a new region, Host must now accept a prompt which starts a countdown for all players.
  • Host was stuck on a warning pop-up when trying to switch region.
  • Truck could be lost if client disconnected from the session.
  • Collision no longer broken when exiting the garage built by the “Key buildings restoration” contract.
  • Buttons in notification about changing regions were missing.
  • Guest couldn’t see other players moving after entering in their vehicles.

Crash

  • Game crashed when trying to bind a key to additional functions in pop-ups.

Localization

  • Warning message about transition to another region in coop was displayed in English for all languages.
  • Fixed various debug strings.
  • Fixed English text being used for various other localizations.
  • Fixed various localization keys and incorrect names in the customize menu.
  • Quotation marks were used instead of apostrophe marks in the “Uplink” contract descriptions.

UI

  • Fixed region transition message overlapping controller disconnection warning.
  • Fixed player gamertag on minimap disappearing when changing truck.
  • Fixed double prompt while clutch button is pressed when using a winch.
  • Had to confirm twice in order to transition to a garage in another region after closing a region transition warning.
  • The authorization window did not contain links to mod.io's Privacy Policy and Terms of Use.
  • Garage selection hitbox has been significantly increased when there is at least one truck in the garage.
  • Buttons in notification about changing regions couldn’t be clicked using a keyboard or gamepad.
  • Fixed double input when trying to buy or sell trailer in trailer store with custom preset.
  • Opening the minimap and changing tab just after discovering a watchtower broke the objects list.

Misc

  • The task “The Great Nomad” could not be completed.
  • The task “Ol’ Faithful” could not be completed.
  • Fixed camera shake when driving near some banners and signs.
  • The contest “Landslide Mapping” doesn't fail when you recover to the garage.
  • Fixed inability to activate AWD on gateway or loading zones.
  • Refueling from mission trailer was causing the mission to fail.
  • Repair progress bar changed to points instead of percentages.

PTS Patch Notes (version 5.3) - May 28, 2020 (Public Test Realm)

Co-op

  • Host could get stuck on a warning pop-up when trying to switch region.

Trucks & Cargo

  • Overturned trailers could duplicate cargo.
  • Truck previews were missing in the Truck Store.
  • Trucks that should disappear after completing a mission remained on the map.

UI

  • After exiting garage, the Gearbox UI displayed as being in low gear when it was actually in auto.
  • Garage entrance icon disappeared when moving the camera on the minimap.

Wheels

  • LOW+ gear was incorrectly located on reverse gear knob position when using "Logitech G driving force shifter" with Logitech G920.
  • User was unable to select the adjust button action on steering wheels when custom preset buttons were adjusted.

Localisation

  • Fixed spelling mistakes in Polish.
  • The "off" button was cropped in the Mod Menu in French.

Crash

  • Infinite loading screen fixed.

Misc

  • Couldn’t change gear is mouse sensitivity was set below 0.5.
  • The "Ol' Faithful" task from the Rift map could not be completed.

PTS Patch Notes (version 5.2) - May 26, 2020 (Public Test Realm)

Coop

  • Fixed inability to refuel from host to guest.
  • Player in host's car is unable to refuel it.
  • Cargo fell through the truck if players went to another map via a gateway and tried to unload cargo via crane after that.

Graphics

  • Black texture near road in Black River.

UI

  • Added missing currency logo in truck store.

Missions

  • Fixed Contract "Pipeline Repair" which did not unlock after guest player discovered the required zone.
  • After installing patch 5 bridge was not accessible after "Old Bridge Reconstruction" was finished.
  • Michigan progression stuck at 98%.

Crash

  • Fixed crash after accepting invitation to coop session.
  • Fixed crash when changing map in MP.
  • Game froze for up to 15 seconds when player selected "Load game", "Start coop" or "New game" with 1 existing save slot or * more.

Steering Wheels

  • Logitech G29 steering wheel is not initializing on launch by the title.
  • Title does not save CUSTOM preset adjustments or detect steering wheel with stock preset on Logitech G29.
  • User could not refuse to recover via functions menu with custom steering wheel preset.
  • User could not repair and refuel vehicles in custom preset for Steering Wheel controller.
  • User was unable to "show damage" in Functions menu with custom steering wheel preset.
  • With custom preset user was unable to interact with any zone with Steering Wheel controller.
  • User was unable to control the gearbox on steering wheel if adjusting custom preset.
  • User was unable to perform some actions in interaction zone pop-up windows with custom preset.
  • User was unable to switch “region explored” tabs in player profile with custom preset.

Misc

  • Free camera didn’t disable after exiting the polygon of 'Mod Menu'.
  • Cloud saves didn’t sync when deleting the local saves.
  • Truck preview image was displayed as a layout in the upper-left corner on a black background in the 'Truck Store'.
  • In custom preset there was no button action to change between 3d person view to cockpit view.
  • Blank button prompt for "Move Up\Down" in custom preset settings.
  • Two tutorial hints were overlapped by the change region button in the garage.
  • Control scheme B had conflict in buttons.
  • The "Kick Out" functionality was not working.
  • No "DLC" mention when selecting a Khan Marshall skin in the customization menu.

PTS Patch Notes (version 5.1) - May 22, 2020 (Public Test Realm)

General

  • The truck engine will now automatically be turned off if the player is AFK.
  • Information about trucks that are stored in the garage is now displayed on a minimap pop-up.
  • Fixed problem when terrain simulation stopped working in certain situations.
  • Fixed problem when truck's wheels were falling through the models of rocks.
  • Fixed problem with cargo that was falling through the trailer.
  • Fixed problem when player were unable to complete tasks for fuel trailer delivery if the fuel trailer is completely empty.
  • Fixed possible trucks loss if players quits the game when map is loading.
  • A number of fixes for different collision situations between players trucks and trailers.
  • Various fixes for in-game music.
  • Various performance and memory optimizations.
  • Fixed Tuz 166 ultimate suspension using wrong localization template.
  • Fixed Hummer Tires using the wrong friction template.
  • Khan 39 Marshall mass tweaked to avoid mud physics glitchiness.
  • Fixed "Repair The Truck" task on the Smithville Dam map.
  • Multiple fixes of unrealistic collisions (wheels clipping or hovering) on various objects.

Co-Op

  • Fixed a bug when the discovery of a vehicle as a guest added up to the vehicles discovered in solo.
  • Added ability to change region in co-op.
  • Guests can now spawn cargos on manual loading zones in a coop session.
  • Fixed bug when player location icon was not properly displayed on the global map in co-op.

UI

  • Moved crane anchors control to functions menu.
  • "Out of Fuel" and "Broken Engine" messages are now properly displayed for trucks that player finds on a map.
  • Max rank is now properly displayed.
  • Supported option to choose different save slot.
  • Added icon for locked gateways.

Options

  • Supported sticks inversion for gamepad.
  • Supported option to choose different metrics systems.
  • Supported rebind for additional features (camera, map, profile, truck controls).

Art

  • Improved LOD for different objects on a map.
  • Crane art fixes.
  • Various rear-view mirrors placement tweaks.
  • Tweaked lampposts lightning across all maps.

Wheels

  • Added proper force feedback for driving and collision with different objects.
  • Supported settings for force feedback.
  • Fixed issue with reversed pedals on Logitech G920.
  • Updated icons for wheels controls on HUD.
  • Various in-game controls fixes.
  • Fixed problem when Logitech G29 was not properly detected by the game.

Modding

  • Added subscription counter in mods UI.
  • Supported proper mod preview display in truck store.
  • Mod download status in now displayed in the mods menu.
  • Supported free camera in polygon.
  • Added scrollbar in the mods menu.
  • Art improvements for summer and winter polygons.

Patch 5.0 (version 5.0) - May 20, 2020 (Public Test Realm)

New Features

  • New Taymyr summer map: Rift.
  • 2 vehicle skins (Derry Longhorn 3194, KHAN Lo4F).
  • Flycam on mod maps.
  • Multiple Save Slots.
  • Mods: installed mods counter display.
  • Force Feedback setting.
  • Multiplayer: Players can now play in different regions in coop.

PC Hotfix 4.1 (version 4.10) - May 20, 2020

PC Bug Fixes

  • Save Data.
  • Truck duplicated if savegame path contained russian letters.
  • Black screen when player opened map, could cause save corruption.
  • Truck disappeared when loading the game after switching maps.
  • Several corrupted save issues.

Coop

  • Player could fall through the ground.
  • Cargo located on map duplicated every time after user hosted a COOP session.
  • Missing Khan truck after Co-op play.
  • Friends list showed offline players only.
  • Friends list was loading infinitely.
  • Friends list was hiding offline friends in the main menu.
  • As coop Host, player could lose truck if they quit the game during a gateway loading screen.
  • Hidden offline friends in the main menu.
  • When the guest discovered an upgrade, it was duplicated for the host if he already had it.

UI

  • Names overlapped in friends list and disappeared when reopening it.

Crash

  • Player was kicked to main menu after exiting the garage (leaving vehicle in exit zone while other car stand on scene).
  • Game crashed when two players on different game versions tried to connect to each other.
  • Game crashed when forced to another map from garage.
  • Multiplayer minimap crash fixes.
  • Game crashed when two players changed map at the same time.
  • Game crashed during the tutorial.

Mods

  • Fixed loading localization from mods (now mod makers can add localization files for their mods.
  • Changed tag for mod.io logs (fix for display error message in Bender).
  • Sometimes a mod did not download as it should.

Misc.

  • Michigan dam duplicate/lost truck bug.
  • Missing and duplicating trucks after every loading in the solo mode.
  • The construction rig semi-trailer for the contract ‘Not a drill’ could get stuck in the ground.
  • Show quest trailers as "Active" + close functions panel while recovering.
  • Collapsing terrain near water at Smithville Dam.
  • Player could not control vehicle after trying to repair.

PS4, Xbox One, PC Patch 4.0 (version 4.9) - May 13, 2020

Consoles

Co-op

  • Additional invitation and connection fixes.
  • Fixed: some players were not able to accept a co-op invitation after quitting the game during a co-op session.
  • Fixed: host blocked after a guest exits a game while host was changing map with a guest's vehicle.

Stability

  • Main rendering crash fixed (PS4).

Miscellaneous

  • Additional crash and freeze fixes.
  • Fixed headlights and brake lights issues.
  • Fixed a terrain issue in Smithville Dam.

PC

Co-op

  • Cargo duplication fix.
  • Fixed the main menu disappearing or being blocked when players tried to find a game.
  • Fixed some cases of trucks overlapping each other with no collision.
  • Fixed friends' names not always displaying properly in friends list.

Stability

  • Numerous stability improvements.

Miscellaneous

  • Additional crash and freeze fixes.
  • Various rendering Fixes.
  • Localization fixes.

PC Hotfix 3.2 (version 4.8) - May 6, 2020

Co-op

  • Additional friend list and invitation fixes. More to come.

Cargo

  • Partial fix on the cargo duplication issue.

Other

  • Additional crash, collision, UI, and localization fixes.

PC Hotfix 3.1 (version 4.7) - April 30, 2020

Coop

  • Friend list: The friends list will now always appear when you launch the game. However, some players may have issues after a game when coming back to the menu. If you encounter this issue, please relaunch your game. We are still working on a 100% fix, sorry for the inconvenience.
  • Invitation: players can now receive invites when they are in another coop game.
  • A few connection improvements.

Physics

  • Vehicle physics: collision bug causing trucks to fall through the ground is now fixed.

Wheels

  • Logitech G29: Force Feedback is not deactivated anymore after alt+tabbing.

GUI

  • Marker issue for contract "Lost Container" is now resolved.
  • HUD elements do not appear anymore in the garage when you use the "skip tutorial" option.
  • A few mod, gameplay, and localization issues are now fixed.

Day One Patch (version 4.6) - April 28, 2020

  • Game release.
  • [1]
  • https://www.youtube.com/watch?v=tNShOAVQB7w
  • https://forums.focus-home.com/topic/54742/update-patch-9-bug-fixes
  • https://forums.focus-home.com/topic/54083/update-patch-8-bug-fixes/2
  • Community content is available under CC-BY-SA unless otherwise noted.